Cecil was born in Seoul, Korea where he spent most of his childhood and began taking basic art training at local atelier during school winter breaks, Cecil always liked painting watercolor still-life. While he was deciding whether he should study painting or engineering or history journalism, Cecil decided to move to US when he was 17. Kims family settled in Irvine where Cecil started to take art classes from Orange Coast College in Costa Mesa. After 2 years of exloring different avenues in art and design, Cecil got accepted into Art Center College of Design where he graduated with Honor in illustration with scholarship in 1996. First job was at Imaginary Forces where Cecil worked with Creative Directors to pitch film opening sequences and special FX imagery.
With a portfolio of production illustration and FX storyboards, Cecil started his first staff production job at SquareUSA in Marina Del Rey, California as a cinematic storyboard artist to work on Parasite Eve.

Parasite Eve team saw Cecil's potential in game level concept design, Cecil began sketching several game levels include NYPD HQ level. Towards the end of PE production, Cecil moved to Honolulu, Hawaii to join Final Fantasy IX team for 2 1/2 years where he created almost 150+ game level maps for the giant project includes memorable Lindblum Castle. Cecil returned to LA to join Sony Santa Monica Studio in 2000 where he worked on popular games such as Twisted Metal Black and God of War series. Cecil became a Visual Development Lead / Lead Concept Artist God of War III. In 2011, Cecil left Sony and started a company "Section Studios" with Justin Yun in Los Angeles. Section Studios now has a team of graphic designers, concept artists working on various projects include their first own IP.

In 2002, Nathan Ota introduced Cecil to Otis College of Art and Design to teach freehand perspective class. Cecil now focuses on developing Concept Art Track in Digital Media Dept where Cecil created a series of studio classes focusing on IP developing, character & environment design, storytelling and Thesis Classes for senior concept art majors. Cecil also teaches VisCom 6 at prestigious Art Center College of Design for Entertainment Design Program since spring 2011. Seminars and workshops: China Game Developer Conference 2009, Shanghai and Red Engine School of Design 2010, Art Institute of Inland Empire 2009 and more.Cecil's artwork also can be seen in music industry on album covers of various musicians includes French heavy metal band "Dogoba"

In 2011 British Academy of Film and Television Arts awarded Cecil Kim and Sony Santa Monica Studio "Best Artistic Achievement" on God of War III.


1996 Art Center College of Design BFA with Honor in Illustration Pasadena, California
1992 Orange Coast College Art Program Costa Mesa,  California
1990 Gyeongseong High School   Seoul Korea

Work History


Imaginary Forces - Hollywood, California

Truman Show FX Illustrator
Men in Black Title Sequence Storyboard Artist
Volcano Title Sequence FX Illustrator
Mask of Zoro FX Illustrator


Square USA - Honolulu, Hawaii

Parasite Eve Storyboard Artist / Concept Artist
Final Fantasy IX Concept Artist


Sony Computer Entertainment America Santa Monica Studio - California

Twisted Metal Black Concept Artist
Psycho 5-0 Lead Concept Artist
God of War I Senior Concept Artist
God of War II Concept Artist / Environment Lead Concept
God of War III Lead Concept Artist
Warhawk 2005
God of War PSP "Chains of Olympus" 2007

Teaching History

2002-Present | Adjunct Professor Los Angeles

Otis College of Art and Design - California

IP Visual Development
Visual Development for Animation
Senior Thesis for Concept Artists
Concept Art Workshop

2011- Present | Instructor

Art Center College of Design - Pasadena, California

Vis Com 6

2010| Instructor

Gnomon School of Visual FX - Hollywood, California

Environment Design


China Game Developer Conference Shanghai China 2010
China Game Outsourcing Conference Shanghai China 2010

Dominance War III - 2008, Final Judge
Dominance War IV - 2009, Primary Judge
Seoul Institute of the Arts
Art Institute of Inland Empire

Interview & Publication

Bluecanvas Issue 5
Fantasy Art Magazine China
Creatve Graphic World China
Digital Brush, CGland Korea
Kosmos, CGland Korea
CGChannel Interview
Gnomon Workshop DVD
Gnomon Workshop Interview
Environment Art Direction for Games Vol.1
Environment Art Direction for Games Vol.2
Stamp Magazine Online
Endless Studio